// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "Character2D/Core/RuleCharacter2D.h"
#include "Tower2D.generated.h"

/**
 * 
 */
UCLASS()
class TF_20240717_API ATower2D : public ARuleCharacter2D
{
	GENERATED_BODY()
	
};
